Endgame:Syria Becomes Global Talking-Point

Our GameTheNews.net project recently released what is, the world's first game to cover an ongoing war as news.  This newly emergent form of media, 'news games' and our contribution to the form, 'Endgame:Syria', has seen a huge surge in interest and players following its rejection by Apple's App Store (though it is online and on Android).  As a result GameTheNews.net and Endgame:Syria have become global talking-points, having recently been given extensive coverage by the BBC, the Economist, The Guardian, Venture Beat, The Daily Star (Lebanon) and Al-Jazeera to name but a few.  (There is a list of articles here and more on the reaction over at the designer's personal blog.)  Below are two examples of the coverage, starting with an article on Foreign Policy:

Many people would be hard-pressed to find Syria on a map, let alone know the factions that are fighting and the outside nations that are backing them. A simple computer card game may not be deep, but when players ponder whether to play a "Saudi Support for the Rebels" or a "Rebels Assassinate Key Regime Leader" card, they are making decisions, and that is how humans learn best. Perhaps it will spur them to learn more current events, or if nothing else, they may remember a few names and places, and who is fighting who. At the least, they will learn a lot more than playing Angry Birds on an iPhone.

Wired made these key points on the discussion:

As gamers, we are generally happy to delve into historical battles such as World War II in Medal of Honor, despite the devastation, violence and death, and barely an eyelid was batted when the genre moved into modern warfare in Afghanistan and Pakistan with its latter sequels. However, delving into an ongoing conflict, where tensions are extremely high and the subject matter sensitive, is another matter entirely. .. By addressing a current civil war and its multiple factions and infinite social complexities, Endgame: Syria is not giving us any answers -- it's encouraging us to ask more questions.

Try Endgame:Syria for yourself at GameTheNews.net!

The next newsgames to be released from GameTheNews are currently in development about the War on Drugs and Climate Change, coming soon!

Endgame:Syria screenshot

Game Exposes Cruelty of Child Labor in Uzbekistan

BRISTOL, UK DECEMBER 18th, 2012: GameTheNews.net, the team turning news into games have released their latest offerings; 'My Cotton Picking Life' a game about the cruelty of child labor in Uzbekistan. The game puts the player in the role of a cotton-picker in the former Soviet state of Uzbekistan, where vast amounts of men, women and children are forced into picking cotton for the enrichment of the regime and to supply cheap material that ends up on the shelves of western stores. The game's designer, Tomas Rawlings remarked, “The game replicates the monotony of the work these children have to do – we challenge the player to see how long they can last as a cotton picker and point out that while they can quit at any time, those forced into doing this sort of work don't have that luxury.” The game is free and available now on the Google Playstore and on their website at http://bit.ly/mycottonpickinglife

The game took only a day to create and continues the developers direction of making games that target difficult issues, their previous game being an exploration of the Syrian conflict titled, 'Endgame Syria'. Both projects were created using GameMaker Studio development technology. Game the News is supported by the University of Abertay Dundee's Prototype Fund with additional help from the Pervasive Media Studio in Bristol.

cottonpicker_screenshot1

GameTheNews Launches Endgame Syria

Our GameTheNews.net project looking at creating games from news an current affairs has launched with a game about the war in Syria, Endgame Syria.  Here is the press release:

New Game Explores War in Syria

BRISTOL, UK DECEMBER 13th, 2012: Games have been growing in force as a medium but still tend to be seen as pure entertainment. That perception is being challenged by a new release that explores the war in Syria in an interactive form, titled 'Endgame Syria'. Developed as part of the new project GameTheNews.net, creators Auroch Digital are using rapid-game development methods to build games quickly in response to real-world events. Created in a development time of two weeks, the game allows users to explore the options open to the rebels as they push the conflict to its endgame. Each choice the user makes has consequences – the types of military units deployed, the political paths trodden. Not only does each choice impact the current situation but they also affect the final outcome. While the game was made rapidly, the developers report that even over the two weeks of development, they still had to change elements to reflect events happening in the real-world. “We wanted the events and actions in the game to mirror the real situation,” the game's designer Tomas Rawlings explained, “So while creating this experience, we were also continually looking at the news and adding or removing components to keep the content current.” Endgame Syria is free to download.

Some may think that the choice of a game as a medium for this subject is questionable, but Tomas is adamant this is not the case, “As game developers, games are a natural way for us to express our thoughts on the world around us. Games don't have to be frivolous or lightweight; they can and do take on serious issues and open them up to new audiences.”

Objections to the medium might be an issue of understanding the form, Tomas continues, “If the word 'game' is troubling then we're happy for this to be called a 'simulation' or an 'interactive experience'. For us, the point is that we're using this medium as a means to express and explore the uncertainties of this situation. A game allows you to re-explore the same territory and see how different choices play out and understand that those choices have far-reaching consequences.”

The developers say that if this game brings the issues of the war to an audience who might otherwise not have engaged with it, then the risk of making something controversial rather than playing it safe will have been worthwhile. The game free to download for Android via Google Play and is available to play on the GameTheNews.net website as a HTML5 game and also due out on iPhone, iPad and iPad Touch imminently. Full details can be found at http://bit.ly/endgamesyria.

The project was created using GameMaker Studio development technology. Game the News is supported by the University of Abertay Dundee's Prototype Fund with additional help from the Pervasive Media Studio in Bristol.

We also launched with an article on GamesIndustry.biz looking at games, war and news:

By making Endgame Syria I hope that we've encouraged some people who didn't know much about the situation in Syria, to find out more. After all, the chances are your taxes are going into this war in one form or another. We also hope that we've joined the ranks of other games that have been unafraid to take on serious subjects and cover them with sensitivity. If either of these are the case, then the risk of making something controversial rather than playing it safe and making games about shooting Nazis or grumpy avians will have been worthwhile.

Endgame Syria Screenshot

Our Creative Director, Tomas has been looking at reactions to the game over on his blog.  We've also been getting coverage of the launch online:

Endgame: Syria is a neat little game that does not deserve being shackled to a small window in the browser. The game oozes quite some quality and is actually fun to play. Players familiar with card games like Magic: The Gathering should have no problems playing this game as the rules are very much simpler here.

The subject matter for Endgame: Syria should not however be looked on from a trivialized angle; people and civilian casualties are dying everyday over in Syria. Hopefully with this unique gamification approach, it will make more people aware of what is happening today in the beleaguered country of Syria. Source: gameswarp.com

The iOS version of the game was rejected by Apple, which generated a lot of press interest in the project: