Wellcome Trust Develop Conference Sessions

Auroch Digital has been working with The Wellcome Trust to produce two fantastic session are this years Develop Conference in Brighton. The first is:

Live Pitch in partnership with The Wellcome Trust

10 Jul 201312:00 - 12:45Room 3

Four indie developer studios pitch their latest game ideas LIVE to a panel of publishers, investors and funders! Earlier this year four indies each received development funding of up to £10,000 from The Wellcome Trust for their novel game concepts. Now they'll be pitching those developed concepts to a panel of industry experts on the hunt for the next big thing. These experienced individuals have seen hundreds of pitches and will be offering their take on each idea – and of course looking out for any they may want to invest in themselves.

And the second session is:

Plague Inc. – 10 Million Downloads and Counting: The Power of Realistic Game Design

10 Jul 201314:00 - 14:45Room 5

Plague Inc. from Ndemic Creations was one of the top mobile games of 2012 with millions of players working to infect and kill the world’s population with a deadly disease. Created as a hobby, it has become so successful that it even attracted the attention of America's CDC (Centers for Disease Control and Prevention). In this interview organised by the Wellcome Trust, we'll ask James Vaughan to explain how Plague Inc. was created and the advantages that come from basing a game on a real world topic. We will also investigate the balance of realism vs. gameplay, discuss how to make science appealing and identify his top lessons for other developers seeking to make successful, realistic games.

Plague Inc screenshot

Royal Society invites online gamers to vote for their favourite science inspired game

Online gamers and visitors to the Royal Society Summer Science Exhibition are today being invited to vote for their favourite science inspired game. Gamers will be able to play and then vote for one of four games developed at a 12 hour Game Jam hosted by the Royal Society in May. The Game Jam saw scientists taking part in this year’s Summer Science Exhibition team up with experienced games development studios to bring the science behind their exhibits to life.The games can be played online on the Royal Society Summer Science Exhibition website or found as free PC downloads via the IndieCity website. They will also be available to play at special games stations throughout the Summer Science Exhibition at the Royal Society.

Players will be encouraged to vote for the game that they think is the most fun, playable and explains the science best. The game with the most votes will receive funding to be developed further - perhaps by adding another level or extra characters or making it available on more devices. Voting closes on Sunday 7th July. The games competing for further funding are:

  • A Pinch of Salt: an ocean set 3D game which sees players pilot an ocean glider and measuring sea salt and trying to cover as much ground as possible in a limited time, developed by Kanko and the University of East Anglia.
  • Cell Invaders: a puzzle-action game exploring the complex life of sugars, developed by Robin Baumgarten, Gorm Lai, Benjamin Donoghue and the University of Manchester.
  • Out Both Ends: a biomedical puzzle game about identifying the source of an outbreak of disease, developed by Opposable Games, Force of Habit and the Wellcome Trust Sanger Institute.
  • Quantum Revolution: an excitement packed space shooter game based on quantum physics, developed by Bossa Studios and Toshiba Research Europe Ltd.

Professor Peter Sadler FRS, chair of the Royal Society Summer Science Exhibition selecting committee, said: “We’re delighted that our first ever Summer Science Exhibition Game Jam was such a success. It was great to see the enthusiasm with which scientists and developers alike approached the gruelling 12 hour Game Jam. The games that they were able to develop in such a short time are absolutely fantastic. The Summer Science Exhibition is all about communicating the wonders of science to the public in new and exciting ways. I’ve certainly had a wonderful time trying out all of the games and I look forward to seeing which game triumphs in the public vote!”

Unity Technologies, a games development software company, has supported the Royal Society in designing and running the Game Jam, through Unity, the flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences. The Royal Society is partnering with indie game distribution portal, IndieCity, to share the games produced at the jam. The vote’s Twitter hashtag is #RSgamejam

Auroch Digital produced the event and also developed a game for one of the exhibitions, Zombeetle & The Fossil Colour Quest.

 Zombeetle and the Fossil Colour Quest

Endgame:Syria Developer Turns from Civil War to Drug War with NarcoGuerra

Newsgame developer GameTheNews.net, today released it's latest offering; a game about the War on Drugs in Mexico entitled NarcoGuerra. GameTheNews.net caused a huge debate following Apple's controversial decision to reject Endgame:Syria from the App Store. This new game examines the ongoing conflict from the perspective of the Mexican authorities trying to stamp out the drug trade within their borders. In NarcoGuerra the player must attempt to retake Mexico's regions from cartels while also dealing with corruption within the police force itself. Watch the game trailer here.

As part of the global War on Drugs, the conflict in Mexico escalated around 2008 and since that point the human cost has been very high, with over 80,000 people having been killed. Rawlings defends the use of this as subject matter for a game, "Better that we are talking about this topic and why it is happening, whatever the medium being used, than we turn a blind eye and pretend it is not going on. Games are part of the way we understand the world we live in and I'm really proud of the work we've done on this game as it engages people while expanding that global conversation.” The game's designer, Tomas Rawlings remarked, "The War on Drugs has been going for over 40 years now and we wanted to explore why that is. In reflecting the world around us a singer might write a song, a filmmaker produces a documentary and a journalist writes an article, as games developers we express our interest via games. But just because our form of expression is through games, this doesn't mean we take the subject any less seriously. This game aims to engage players in the issue and get them to think about why this war is still going on despite the billion spent on it."

NarcoGuerra is now out on iPhone, iPad, iPod Touch, Android, PC and Mac for $0.99/£0.59/€0.79. This is the first newsgame that GameTheNews.net have charged for, with all their past titles having been released for free. Rawlings commented on this decision, “This game is the biggest newsgame we've created which has taken a lot of time, effort and expense. Charging a small amount for this title helps us cover the costs of our highly talented development team and funds us to continue creating newsgames, many of which will be free. This is a premium newsgame and I think it is right that its price reflects the efforts to create it. All news organisations have to make income to pay staff – we're no different in that respect.”

Screenshot from NarcoGuerra
NarcoGuerra - Can you End the Unending War?
NarcoGuerra Screenshot

Royal Society invites game developers to bring research to life at Summer Science Exhibition

The Royal Society is looking for experienced games development studios to take part in new initiative that will turn some of the research on show at its annual Summer Science Exhibition into video games. The Royal Society will host a 12 hour game jam on 24th May that will see developers work with the scientists behind exhibits to produce five exciting new games.

Royal Society Game Jam 2013

Unity Technologies, a games development software company, will support the Royal Society in creating fun interpretations of the science that will be on show at this year’s Exhibition. Of the 23 exhibits taking part this year, 5 will be selected to take part in the game jam. The Royal Society is partnering with indie game distribution portal, IndieCity, to share the games produced at the jam.

The game jam will take place at the Royal Society in London. Five development teams of up to 4 developers will be partnered with the selected exhibitors for an all-day game jamathon from 10am - 10pm. Each development team will receive £2,000 to further develop their games after the game jam so that they are ready to be played at the Summer Science Exhibition which runs from 1st – 7th July. The games will be available free online and at the exhibition itself so that the public can cast votes for their favourite game. The team that receives the most votes will receive an additional £2,000 to further develop the games once the Exhibition closes.

Professor Peter Sadler, chair of the Royal Society Summer Science Exhibition selecting committee, said:

“The Summer Science Exhibition is one of the highlights of the Royal Society’s year. It provides a unique opportunity for members of the public to interact with scientists and ask them questions about their work. We’re very excited to be introducing a new element to the Exhibition this year in the form of the Games Jam. An increasing number of exhibitors have used games as a way of communicating their science over the last few years and we’re hoping that by giving some of them an opportunity to be part of the Games Jam it will bring state-of-the-art creativity and innovation to their video games and some fantastic news ways of bringing their cutting-edge research to life for our visitors. I’m really looking forward to playing with what’s created on the day!”

The Royal Society invites the UK's talented games development sector to join it in communicating the fun and fascination of science. Interested developers can find out more about the competition and how to apply from the Royal Society's website at bit.ly/RSgamejam .The event's Twitter hashtag is #RSgamejam

This project is being produced for the Royal Society by Auroch Digital (aurochdigital.com) in conjunction with Unity 3D and IndieCity.   The accompanying image for the event can be found here.

Links to articles:


Endgame Syria launched on Apple without reference to 'Syria', also updated on Android and Released on Facebook and PC

21st MARCH 2012, BRISTOL, UK: The controversial newsgame, Endgame Syria, has been updated on Android and released on two new platforms - PC and Facebook and yet the developer is still struggling to release the original title on Apple's App Store.  After three rejections, the developer has had to not only remove references to specific groups that are part of the conflict, but  any reference to aswell as the actual word 'Syria' too.  As a result the much-amended version of Endgame:Syria has made it past Apple's approval process as 'Endgame:Eurasia'. The developer, GameTheNews.net's Tomas Rawlings remarked, "We've come to the end of three rejections and one appeal and the only way we've been able to get Endgame:Syria out on iOS was to remove all references to the real world and sadly that changes it from a 'newsgame' into just a 'game'.  We've released this game version so at least players with Apple devices can get a feel for what we originally intended for the platform.  We are of course disappointed to not be able to release the game and hope that our experience informs a wider debate about how games have matured into a form that would benefit from a reappraisal by some."  To help players using the App Store version to get a feel for the original title they have released a conversion guide to explain how the wording of the game has had to be changed.  By contrast to Apple's policy decision, Endgame:Syria has been recognized by Games For Change, one of the world's leading exponents of how games can be used beyond play.

The updated version on Android and for PC adds newer events from the ongoing war including Scud Missile strikes and the enhanced fears over WMDs.  The game is free and available now from Google Play.  It is also free on PC and can be downloaded from Desura, GamersGate, IndieCity, Indievania, and GameJolt.

Endgame:Syria was launched last year and allows players to explore the difficulties and options open to the rebel side in the ongoing Syrian civil war. The game attracted wide coverage for not only its subject matter but how it was received by gaming and non-gaming audiences.  The developer, GameTheNews.net, has released a wide variety of games that explore current affairs from a commentary on the horse-meat scandal to covering science and technology news.

Endgame Syria to Eurasia
Card Changes in Endgame:Syria

Do you have an idea for the next 'Deus Ex: Human Revolution', 'Pandemic' or 'Splice'? Get £10K To Make it Happen!

The Wellcome Trust and Develop Conference have a new scheme to develop game ideas inspired by biomedical science into mass market games!  If you are successful in applying you get £10K to develop the idea, mentoring during the process and take part in a live pitch at Develop to a panel of experts including publishers.  You've got until the 26th April to get your submissions in, so best to get moving now!

Develop in Brighton in partnership with the Wellcome Trust brings a Live Pitch event to this year’s conference. Apply for Development Funding and Pitch Your Game at the Develop in Brighton Conference 2013.

Do you have an idea for the next 'Deus Ex: Human Revolution', 'Pandemic' or 'Splice'?

Developers are invited to apply for the chance to receive up to £10,000 each to develop a high-impact pitch for their game to help secure a distribution platform and funding. The ideas for your game need to draw on or be inspired by contemporary or historical biological or medical science in an innovative and accessible way. The games can be developed for any mass-appeal genre, platform or business model. Those who are successful will go on to pitch their developed game ideas to a panel of publishers and funders at a live event at Develop in Brighton on Wednesday 10 July 2013. Panellists joining the Wellcome Trust include Sony XDev and crowd-funding platform Indiegogo. Participating developers will be invited to receive additional pitch training ahead of the live event.

More information and details of how to apply are here: http://bit.ly/Zqvzj1

Deus Ex: Human Revolution Upgrade Image

Newsgame Offers Wry Commentary on Horse Meat Scandal

BRISTOL, UK MARCH 4th, 2013: The creators of Endgame:Syria have turned their development attention to the ongoing horse-meat scandal in their latest release.   In 'Cow Crusher' the player runs their own meat processing plant and must ensure that its output is 100% beef, in an irreverent comment on the speed and mechanisation of our food  production process.  Players need to hit the right button to squish the animal into the right meat product and keep the quality high; while making sure they don't process any horses in the works.  Cow Crusher is the latest game by GameTheNews.net with the development  taking around 3 days to create it's newest newsgame.  GameTheNews's design and production director Tomas Rawlings commented, “Cow Crusher is part of an ongoing experiment into how games can play a role in news and current affairs and this time we've opted for a more fun approach to the topic.”  The game is out now to play for free online as HTML5 and for Android devices via Google Play. GameTheNews became a global talking-point following the release of 'Endgame:Syria' a game covering the ongoing war.  The developer says they are still “in process” with an Apple version of  Endgame:Syria and also have another serious title in production themed around the War on Drugs in Mexico.

Cow Crusher by GameTheNews.net - click to play.

Coverage:

"As soon as I saw this game I had to get it, one; For the humor, and two; Because it actually looked like a great game with continuous playability and that’s just what it is!" n3rdabl3.co.uk

First Syria, now Climate Change: Controversial Game Developers Explore Global Warming in New Game

BRISTOL, UK JANUARY 18th, 2013: Having made waves worldwide by covering the brutal Syrian civil war in the form of a game, the developers behind Endgame:Syria have released their latest 'news game' and this time the subject is not war, but carbon.  Titled 'Climate Defense' the free game released today for Android devices, offers the player the chance to stop CO2 emissions from reaching the atmosphere by capturing it in nature's carbon sinks, trees.  However there is a twist – before the game begins the player is offered a choice, if they want to play the game for fun or as a more realistic simulation – a choice that will lead to a very different gameplay experience.  The games designer, Tomas Rawlings, explained more; “Normally with a video game, the developers will have made huge concessions to ensure the game is fun so with a shooting game you may be able to be shot and recover many times over which is not realistic, but does make the game fun. In Climate Defense, that distinction is apparent so you can have fun playing the game or you can choose a more realistic experience and see how our continued emissions will impact our world.”  The game is free to download from the Google Play store or from the GameTheNews website. The creators of both games, GameTheNews, became a global talking point over their release of a game covering an ongoing war, have clearly decided that making games about difficult and controversial topics is not something they are willing to shy away from.  There is no sign of them turning to the more traditional topics of gaming such as zombies or aliens and they are currently developing a game about the 'War on Drugs'.

Endgame:Syria Becomes Global Talking-Point

Our GameTheNews.net project recently released what is, the world's first game to cover an ongoing war as news.  This newly emergent form of media, 'news games' and our contribution to the form, 'Endgame:Syria', has seen a huge surge in interest and players following its rejection by Apple's App Store (though it is online and on Android).  As a result GameTheNews.net and Endgame:Syria have become global talking-points, having recently been given extensive coverage by the BBC, the Economist, The Guardian, Venture Beat, The Daily Star (Lebanon) and Al-Jazeera to name but a few.  (There is a list of articles here and more on the reaction over at the designer's personal blog.)  Below are two examples of the coverage, starting with an article on Foreign Policy:

Many people would be hard-pressed to find Syria on a map, let alone know the factions that are fighting and the outside nations that are backing them. A simple computer card game may not be deep, but when players ponder whether to play a "Saudi Support for the Rebels" or a "Rebels Assassinate Key Regime Leader" card, they are making decisions, and that is how humans learn best. Perhaps it will spur them to learn more current events, or if nothing else, they may remember a few names and places, and who is fighting who. At the least, they will learn a lot more than playing Angry Birds on an iPhone.

Wired made these key points on the discussion:

As gamers, we are generally happy to delve into historical battles such as World War II in Medal of Honor, despite the devastation, violence and death, and barely an eyelid was batted when the genre moved into modern warfare in Afghanistan and Pakistan with its latter sequels. However, delving into an ongoing conflict, where tensions are extremely high and the subject matter sensitive, is another matter entirely. .. By addressing a current civil war and its multiple factions and infinite social complexities, Endgame: Syria is not giving us any answers -- it's encouraging us to ask more questions.

Try Endgame:Syria for yourself at GameTheNews.net!

The next newsgames to be released from GameTheNews are currently in development about the War on Drugs and Climate Change, coming soon!

Endgame:Syria screenshot

Game Exposes Cruelty of Child Labor in Uzbekistan

BRISTOL, UK DECEMBER 18th, 2012: GameTheNews.net, the team turning news into games have released their latest offerings; 'My Cotton Picking Life' a game about the cruelty of child labor in Uzbekistan. The game puts the player in the role of a cotton-picker in the former Soviet state of Uzbekistan, where vast amounts of men, women and children are forced into picking cotton for the enrichment of the regime and to supply cheap material that ends up on the shelves of western stores. The game's designer, Tomas Rawlings remarked, “The game replicates the monotony of the work these children have to do – we challenge the player to see how long they can last as a cotton picker and point out that while they can quit at any time, those forced into doing this sort of work don't have that luxury.” The game is free and available now on the Google Playstore and on their website at http://bit.ly/mycottonpickinglife

The game took only a day to create and continues the developers direction of making games that target difficult issues, their previous game being an exploration of the Syrian conflict titled, 'Endgame Syria'. Both projects were created using GameMaker Studio development technology. Game the News is supported by the University of Abertay Dundee's Prototype Fund with additional help from the Pervasive Media Studio in Bristol.

cottonpicker_screenshot1